Posts Tagged ‘PreFlop’

Three Hands You Need to Fold Pre-Flop and Why

 Three Hands You Need to Fold Pre Flop and Why

Even if you are a neophyte to the game of poker, there are some basic tenets that you have before you even pick up a stack of chips to bet. One, when you get pocket Aces, you pound your opposition with a pre-flop raise otherwise everyone and their brother gets to play the hand and potentially crack your bullets. Two, you don’t need to play “special” hands like a 7-2, universally recognized as the worst hand in poker. Finally, there isn’t a such thing as “funsies,” 99% of the time you’re playing poker for a reason – normally to make some money.

Beyond that, the education of a poker player gets a bit grey. Here’s a basic thought on some hands that new players will play simply because “someone told them it was worthwhile” or “but (insert professional player here) always plays this hand” or even “I had a feeling.” If you can put these into your repertoire of hands you need to fold pre-flop, you’ll potentially find that your sessions are more profitable.

Jack-10 (Suited or unsuited)

At first glance, J-10 is a pretty sweet looking hand. It holds the potential to make four nut straights, the only two card combination to be able to do that, and it can let you float a bet on the flop if they are suited and two of that suit hit the felt. The problem with J-10 is that it doesn’t play well after the flop.

If you get a flop that contains a Jack, then you have issues with the kicker that, in most cases, is going to be dominated by an opponent playing Q-J, K-J, or A-J. If you pair the ten, then the same situation is in play with a similar number of options that beat you – A-10, K-10 and Q-10. If they are suited and the two matching suit cards that come on the flop are under the ten, then there is a chance (a slim one, about 1-in-592) that an A-K, A-Q, or K-Q is out there to clip you. And let’s not even get into the potential for straights (K-Q, Q-9, 9-8) should you flop two pair.

There are two options here:  hit perfectly and hope someone ignores the straight potential of the board, calling your bets all the way, or missing and having to let the hand go. If you get a flop like K-Q-x, about the only people who might come with you are pocket pairs (King, Queen or “x”) or those that have you beaten (A-K, A-Q, K-Q, any King or Queen combination and the pairer for the “x”). If the flop comes empty – say A-7-4, for example – then you’re left with air to bluff with; most wouldn’t consider chasing it any further with this dismal holding.

Baby pairs

Everyone loves to potentially crack a big pair by playing a small one – between deuces and fives – and set mining their way into the lead. But what happens when you’ve completely missed with your little ones? It gets pretty ugly in this case.

In pre-flop action, the baby pairs don’t hold up well if there is a great deal of action in front of you. Say you’re sitting on deuces on the button when someone fires a bet out of middle position, the hijack calls and the cutoff three-bets the situation. Your pocket deuces don’t look so good now, do they? There’s nothing wrong with sending the hand to the muck here and, in fact, it is the proper play with the flurry of activity ahead of you.

The baby pairs don’t hold up well if the cards on the flop are all higher cards, at best giving you the fourth-best hand after the flop. They also don’t work well as a straight filler. For example, if you have pocket treys and fill out a 2-4-5 flop to make it an open ended straight draw, there are other potential players that crush your baby pair or could best you in a straight situation.

Extremely Gapped Suited Cards

If you were to get dealt two extremely gapped cards – say a K-2 or a Q-3, for example – there would, for most players, be little hesitation in putting those in the muck. Why then, if there is the same symbol in the corner for each card, does it make a difference? While their suited nature does open the potential for a flush, it isn’t going to do much in any other circumstance.

If that flush draw comes, then you’re committing with weak holdings – sneaky for the flush potential, yes, but weak otherwise. If you flop a King, then you have kicker issues that come up and the same works if you hit the kicker – your top card might not be enough to win at showdown unless you make trips with the kicker.


We sometimes have to play hands we’d rather not play on certain occasions. But if you can control when you voluntarily put chips in play to hands, making sure they have strong potential (not always, mind you, but more often than not) instead of weaker holdings, you should find more success on the tables. And isn’t winning hands – and the chips that go along with those hands – why we sit down at the table?

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$4.40 NLHE MTT: what is the maximum stack size that I should commit to calling coin flips preflop

 $4.40 NLHE MTT: what is the maximum stack size that I should commit to calling coin flips preflop
what is the maximum stack size that I should commit to calling coin flips preflop?

Here in this example Villian was loose and crazy and two hands ago I won a big pot against him. He would make this move with 77-JJ AKo AQo,and maybe QQ
With QQ+ he would prabobly be more willing to see the flop.

good play , or my stack 45 BB is too big to go all in ?

If it is too big than what is the right stack size to call him ? I am thinking max 25 ?? I have a problem with that and lose too many chips on coin flips

Thanks for advice.

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$1.50 NLHE STT: Villian flat calls AK preflop and flop nuts.

 $1.50 NLHE STT: Villian flat calls AK preflop and flop nuts. Regular 9 handed $ 1.50

Villian solid tag
Hello, How Would you play this hand and why? What do you think of my play

Shove on the turn because villian overbet the pot ( My assumption is that most players don’t bet big with nuts because they don’t want to scare opponents).
Turn shove also becuase I was going to get calls from many worse hands like JK, TK, KQ, AJ or AQ but also there are few hands that beat me like 98 QT QJ AK.

Difficult decision.

After the hand he says that he normally 3 bet AK preflop.

Thank you

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When to incorporate 2x, 2.5x, 3x preflop raises early in a tournament

 When to incorporate 2x, 2.5x, 3x preflop raises early in a tournament
I know that in later stages, a min raise to 2.25x is usually standard preflop. Early in tournaments, I wonder what determines villains different open sizes (with the exception of the donk who opens 4.5x, 5x kind of stuff pf), or even later in a tourney and why some people do 2.5x, 2.25, 3x and so on. Ive read that stack sizes can determine the amount as well but I dont grasp the concept fully and I was wondering if anyone had any input on this. Thanks!!

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Heads up sngs: Limping preflop against calling station and maniac in button?

 Heads up sngs: Limping preflop against calling station and maniac in button?
Actually, I am low stakes Heads up typical and I have a really large question on min raising on button with trash palms or AK, AQ fingers when you are dealing with maniacs and calling stations?

Scenario I: experiencing a calling stations

When I am raising 2xBB from this sort of participant, then they are likely to phone me. And c-betting against them with air out of issue. So, why are you losing one much more big blind when you are going to make thin price guess in great palms to consider his all income when you hit. (free passive opponent hyper)

Circumstance two:- going through a maniac

When I am elevating 2xBB then they are heading to 3-bet me which is extremely undesirable simply because if i do not strike in flop then i have to lose six-7BB but when i am limping, then i am heading to lose 2-4 blinds increase. And if maniac limps with my min raise, then right after he is heading to bet from my c-wager in OOP or reraise my c-bet. (unfastened aggressive opponent hyper)

So, can you explain to me that is this pondering correct for my sport from calling station or maniac? Limping is proper for this variety of lower stakes gamers

Gamers are unfastened intense or loose passive.

But in opposition to restricted aggressive and restricted passive, min elevating is a correct choice but in minimal stakes, this variety of gamers are less than maniacs and contacting stations.

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